Augmented Reality

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  • Concept Video Breakdown – How Close Is “The Future Field Worker”?

    Augmented Reality Blog
    jackdashwood
    20 Nov 2014 | 9:42 am
    If you have been following the field of Augmented Reality, you’ll know there is no shortage of concept videos employing all sorts of special effects to illustrate the potential of the technology. While these videos can be visually impressive and certainly spark the imagination of what’s possible, they are sometimes criticized for losing touch with reality […]
  • Seeing-I – Living Through Virtual Reality

    Augmented Reality Trends
    Nimrod Vardi
    19 Nov 2014 | 11:16 pm
    ‘Seeing-I’ is a social-artistic experiment questioning the relationship between the individual and culture whilst measuring the balance in influence by society on the construction and shaping of an... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Lasertag 2.0 lets you get paranoid and breathless with AR

    augmented.org
    toby
    11 Nov 2014 | 6:50 am
    Time to mention the crowdfunded campaign from Proxy42 with their project called Father.io. They show their idea and off with a cool, action and fun concept video on an augmented reality massive multiplayer shooter game. You really want to try it out after seeing the video! Two parties will need to conquer hexagonal districts of the city (waving towards Google’s Ingress) and anyone on the street could be your enemy or buddy. It shows a demo of users with attached infrared boxes to player’s phones. Francesco Ferrazzino, chief executive and lead developer of Proxy42 stated “We…
  • Geoffrey Hinton on max pooling (reddit AMA)

    Mirror Image
    mirror2image
    10 Nov 2014 | 11:59 pm
    Geoffrey Hinton, neural networks, ML, deep learning pioneer answered “Ask Me Anything” on reddit: https://www.reddit.com/r/MachineLearning/comments/2lmo0l/ama_geoffrey_hinton/ His answers only: https://www.reddit.com/user/geoffhinton His most controversial answer is: The pooling operation used in convolutional neural networks is a big mistake and the fact that it works so well is a disaster. If the pools do not overlap, pooling loses valuable information about where things are. We need this information to detect precise relationships between the parts of an object. Its true that…
  • Lancôme – Augmented Reality App

    realareal.com
    Kiran Voleti
    23 Nov 2014 | 9:29 pm
    The Lancôme Augmented Reality App was part of the launch of two new beauty product lines, “Absolue” and “Absolue l’Extrait.” Lancôme asked us to create an App that would introduce and promote the new products in an innovative way using Augmented Reality technology. The launch of the App took place in various Lancôme Pop-Ups around Asia. During the campaign, Lancôme representatives used iPads to demonstrate the products and directed the iPads’ back panel cameras towards Lancôme Product advertisements. Using the customized Augmented Reality features of the…
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    augmented.org

  • Lasertag 2.0 lets you get paranoid and breathless with AR

    toby
    11 Nov 2014 | 6:50 am
    Time to mention the crowdfunded campaign from Proxy42 with their project called Father.io. They show their idea and off with a cool, action and fun concept video on an augmented reality massive multiplayer shooter game. You really want to try it out after seeing the video! Two parties will need to conquer hexagonal districts of the city (waving towards Google’s Ingress) and anyone on the street could be your enemy or buddy. It shows a demo of users with attached infrared boxes to player’s phones. Francesco Ferrazzino, chief executive and lead developer of Proxy42 stated “We…
  • inside AR to understand reality

    toby
    5 Nov 2014 | 2:21 am
    Hi all, the insideAR conference finished last week and time to put up a quick overview to get an idea for the non-go’ers. I’m also waiting for metaio’s best-of-video* (I hope they compile one again). But until then a shaky video below. Things kicked off with the impressive keynote, that was actually summarizing the last year at metaio pretty completely including live demos for each and everything on stage! Therefore I will present parts of the keynote in the video. metaio’s business is growing and they started off with the announcement of their new office in New York,…
  • An elephant in the augmented room!?

    toby
    24 Oct 2014 | 5:58 am
    Honestly, the headline is not true. Everybody would love to talk about the elephant, but we just know too little about it… What? Exactly. I talk about the AR start-up from Florida called Magic Leap, that just received a huge investment check from Google and others to develop… something. They claim to be onto something really, really big that changes the usage and quality of everday AR completely. But what do they really offer? Let’s collect the puzzle pieces… Engagdet, NY Times, et al. are all reporting on the mysterious start-up that shows some really nice stills and…
  • It’s alive! Playing within and with your living room…

    toby
    20 Oct 2014 | 8:09 am
    Room Alive! Microsoft presents a new proof of concept & prototype, entitled “RoomAlive”. It shows how to turn your home into an augmented reality video game using Kinect’s for real-time 3D scanning and projectors to cast augmented interactive content onto the walls and furnitures! Microsoft describes it: [...] Our system enables new interactive projection mapping experiences that dynamically adapts content to any room. Users can touch, shoot, stomp, dodge and steer projected content that seamlessly co-exists with their existing physical environment. [...] Their system…
  • ISMAR closing notes – Tom Furness on what matters most (Keynote #3)

    toby
    10 Oct 2014 | 8:35 am
    After quite some break, I want to take the time to share a few words on Tom Furness’ great talk on the last day of ISMAR 2014. It was not the closing remarks of ISMAR (it was the keynote on Friday morning), but it was definitely my most inspiring highlight and most emotionally captivating 90 minutes in this year’s AR space! The perfect talk to end the week. It’s hard to squeeze his words worthy in a blog, but I want to share an impression. Tom Furness’ claim was “seeing anew” and while I was still wondering what he meant with that he already jumps into his…
 
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    Augmented Reality Blog

  • Concept Video Breakdown – How Close Is “The Future Field Worker”?

    jackdashwood
    20 Nov 2014 | 9:42 am
    If you have been following the field of Augmented Reality, you’ll know there is no shortage of concept videos employing all sorts of special effects to illustrate the potential of the technology. While these videos can be visually impressive and certainly spark the imagination of what’s possible, they are sometimes criticized for losing touch with reality […]
  • AR Weekly – Mid November

    Adrian Plata
    18 Nov 2014 | 4:00 pm
    Dear Philae, Awesome work! Get some rest and we’ll hear from you soon! Sincerely, Earth Metaio | Junaio Recap Global brands see benefit in Augmented Reality from Atlantic Bridge-backed Metaio [Atlantic Bridge Blog] Intel Brings AR Gaming Into Best Buy Stores With Mars Rover Experience [Augmented Blog] On the Verge of Art’s Latest Revolution: Augmented Reality […]
  • Intel Brings AR Gaming Into Best Buy Stores With Mars Rover Experience

    jackdashwood
    13 Nov 2014 | 9:45 am
    It’s no secret that Intel likes to dabble in Augmented Reality from time to time. In fact, back in January of this year, Intel teamed up with Metaio to bring audiences at CES the Leviathan Experience. While Leviathan was a great success, it was primarily aimed at an already “techie” audience. Now however, Intel is showing […]
  • On the Verge of Art’s Latest Revolution: Augmented Reality

    Anett Gläsel-Maslov
    12 Nov 2014 | 1:15 am
    A guest post by Vanessa Oswald Today, we have an especially artsy treat in store for you. Oil paintings are old-fashioned? Well, some people would agree, considering our highly digital lifestyles, where technical gimmicks can be more fascinating than the traditional way of painting. But what would you think, if I told you, one doesn’t […]
  • Plugging AR into the Broader Community

    Adrian Plata
    11 Nov 2014 | 5:30 pm
    Augmented Reality is here and it’s growing day by day. 110,000 developers working with our SDK is a proud milestone to be sure, but we’re not stopping there. In a future augmented world, the general public, not just developers, will be creating and contributing to our shared Augmented Reality in the millions, if not, billions. This […]
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    Mirror Image

  • Geoffrey Hinton on max pooling (reddit AMA)

    mirror2image
    10 Nov 2014 | 11:59 pm
    Geoffrey Hinton, neural networks, ML, deep learning pioneer answered “Ask Me Anything” on reddit: https://www.reddit.com/r/MachineLearning/comments/2lmo0l/ama_geoffrey_hinton/ His answers only: https://www.reddit.com/user/geoffhinton His most controversial answer is: The pooling operation used in convolutional neural networks is a big mistake and the fact that it works so well is a disaster. If the pools do not overlap, pooling loses valuable information about where things are. We need this information to detect precise relationships between the parts of an object. Its true that…
  • Finds in arxiv, January.

    mirror2image
    1 Feb 2014 | 3:09 am
    Repost from googleplus stream Finds in arxiv Computer vision Convex Relaxations of SE(2) and SE(3) for Visual Pose Estimation Finding camera position from the series of 2D (or depth) images is one of the most common (and difficult) task of computer vision. The biggest problem here is incorporating rotation into cost(energy) function,  that should minimize reprojection(fro 2D) error (seehttp://en.wikipedia.org/wiki/Bundle_adjustment). Usually it’s done by minimization on manifold – locally presenting rotation parameter space as linear subspace. The problem with that approach is…
  • “get nan or inf error” in cuda-convnet – possible fix

    mirror2image
    17 Jan 2014 | 1:57 am
    “get nan or inf” error happens sometimes on lower-end GPU’s in cuda-convnet. I have traced this error to NaN values in the weights of convolutional layers. I still not clear to me why these NaN values appear in the weights. Are they backpropagate from fully-connected layers or popping up in the convolution kernel? It looks to me latter is more likely. Anyway I made a temporary fix – just scan weight’s gradients with simple cuda kernel and replace NaN’a with zeroes. Didn’t observe the error after that. I have pushed fix into windows version of…
  • December finds in #arxiv

    mirror2image
    5 Jan 2014 | 4:26 am
    Repost from my googleplus stream Computer Vision Non-Local means is a local image denoising algorithm Paper shows that non-local mean weights are not identify patches globally point in the images, but are susceptible to aperture problem: http://en.wikipedia.org/wiki/Optical_flow#Estimation That’s why short radius NLM could be better then large radius NLM. Small radius cutoff play the role of regularizer, similar to the Total Variation in Horn-Shunk Optical flow. http://en.wikipedia.org/wiki/Horn%E2%80%93Schunck_method (my comment – TV-L1 is generally better than TV-L2 in…
  • November finds in #arxiv and NIPS 2013

    mirror2image
    1 Dec 2013 | 5:56 am
    This is “find in arxiv” reposts form my G+ stream for November. NIPS 2013 Accelerating Stochastic Gradient Descent using Predictive Variance Reduction Stochastic gradient (SGD) is the major tool for Deep Learning. However if you look at the plot of cost function over iteration for   SGD you will see that after quite fast descent it becoming extremely slow, and error decrease could even become non-monotonous.  Author explain by necessity of trade of between the step size and variance of random factor – more precision require smaller variance but that mean smaller descent…
 
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    realareal.com

  • Lancôme – Augmented Reality App

    Kiran Voleti
    23 Nov 2014 | 9:29 pm
    The Lancôme Augmented Reality App was part of the launch of two new beauty product lines, “Absolue” and “Absolue l’Extrait.” Lancôme asked us to create an App that would introduce and promote the new products in an innovative way using Augmented Reality technology. The launch of the App took place in various Lancôme Pop-Ups around Asia. During the campaign, Lancôme representatives used iPads to demonstrate the products and directed the iPads’ back panel cameras towards Lancôme Product advertisements. Using the customized Augmented Reality features of the…
  • Marvel’s Agents of S.H.I.E.L.D. Cinematic Augmented Reality

    Kiran Voleti
    20 Nov 2014 | 4:06 am
    Fox International Channels, in collaboration with Wildbytes, created the most film-like augmented reality experience to date in order to promote the season premieres of The Walking Dead, Homeland, Marvel’s Agents of S.H.I.E.L.D., and Sleepy Hollow. Augmented reality usually blends virtual elements into the real world. In this case, the challenge was quite the opposite: to fully immerse people in cinematic scenes, where they could coexist with the main characters of the shows. In a film-like, never-before-seen experience in downtown Madrid, hundreds of people were immersed in the universe of…
  • Active Media Innovations builds world’s first motion sensor gesture control website

    Kiran Voleti
    19 Nov 2014 | 4:18 am
    Active Media Innovations (AMI) has built a unique website that provides a distinct combination of out-of-the-box thinking amalgamated carefully and appropriately with state of the art technologies. They have recently created world’s first motion sensor website using their expertise in future technologies like gesture control. AMI Camera Website: This recent break through innovation does not require the use of mouse or keyboards. Users can flip through the pages and enjoy its content through gestures or motions in the air. The user is required to be equipped with webcam to experience this…
  • Adidas sneakers burst to life off Eastbay Magazine pages

    Kiran Voleti
    17 Nov 2014 | 9:17 pm
    Blipp interactive pages in sporting publication Eastbay Magazine using your smartphone to unlock interactive digital experiences relating to Adidas sneakers. Learn more about Adidas footwear and see how each component of every shoe contributes to your improved performance on the track.
  • Metaio AR Creator Plugin for Adobe® InDesign®

    Kiran Voleti
    12 Nov 2014 | 1:46 am
    The Metaio AR Creator Plugin takes your standard InDesign page and turns it into an Augmented Reality tracking marker. With the specially designed AR layer, you can insert images, hyperlinks and even video into an AR layer that will appear on the page when viewed with a smartphone or tablet. When your project is ready, a single click exports the project into Metaio Creator for instant deployment of your project to devices, or for even more advanced AR authoring. In the end, scan your page with the Junaio AR browser to test your AR experience!
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    Zugara

  • Panama Fashion Week to Feature Zugara’s Virtual Dressing Room Platform

    Matthew Szymczyk
    27 Oct 2014 | 9:00 am
    The upcoming Mercedes-Benz Fashion Week in Panama will be featuring Zugara’s Virtual Dressing Room platform, WSS for Kiosks.  The Fashion Week event will run from Wednesday, October 29th through Friday, October 31st. Zugara’s reseller, JL Group, will have 2 booths at the Fashion Week event where attendees can try our new Virtual Dressing Room software optimized for Kinect 2. We’ll be posting photos from the event and you can keep up to date with event photos at the Panama Fashion Week Event Facebook page. For additional information on the Panama Fashion Week event or for…
  • Augmented Reality 2.0 Will Transform Retail

    Matthew Szymczyk
    16 Sep 2014 | 8:10 am
    This article was originally published on LinkedIn Pulse on September 3, 2014. Of all the new and emerging technologies to debut over the last 10 years, none has had such a swift rise and even quicker downfall through the Hype Cycle than Augmented Reality (AR). From 2008-2011, AR was all the rage in just about every brand category imaginable. But as most agencies, marketers and even AR companies soon found out, the promising technology was ‘just not there yet’. As a result, AR was soon labeled a gimmick and the A in Augmented Reality seemed more akin to a scarlet letter vs. the…
  • Latest WSS For Web Ecommerce Launches – Mom&Me in India and Roupas in Brazil

    Matthew Szymczyk
    19 Aug 2014 | 10:39 am
    The Webcam Social Shopper for Web, or WSS for Web, has recently launched with 2 new exciting ecommerce integrations.  Mahindra Retail’s Mom & Me in India and Roupas in Brazil are just a few of the latest retailers to launch WSS for Web on their ecommerce storefronts.  WSS for Web is a flexible platform that allows you to add virtual dressing room functionality on your home page or product detail page.  You can even place the WSS call to action button wherever you’d like on your page.  Examples of both Mom & Me and Roupas are both listed below with their placement of…
  • Mobile-Smart for Retail…Not Mobile-First

    Matthew Szymczyk
    5 Aug 2014 | 9:30 am
    This article first appeared on LinkedIn July 15th, 2014.  You can read the original article here. A recent Techcrunch article entitled, Software Entrepreneurs Must Go Mobile-First or Die, argued that due to growing mobile usage, it’s imperative that startups focus on addressing the mobile segment first. Despite the sensationalistic headline, mobile usage is growing but at different levels across various use cases (i.e. social networking vs. shopping). In fact, for the retail segment, there is an increasing amount of data that shows that not only does PC usage still have the highest…
  • Kinect Virtual Dressing Room Promotion For August

    Matthew Szymczyk
    4 Aug 2014 | 10:44 am
    Throughout the month of August, we’re offering a 20% discount on licensing of our WSS For Kiosks platform.  Zugara’s WSS For Kiosks Virtual Dressing Room platform is now available with both Kinect v1 and Kinect v2. WSS For Kiosks is a fun and engaging virtual dressing room experience for in-store window displays or as a kiosk installation at event marketing and experiential marketing events. WSS For Kiosks basic functionality includes: Standardized interface with ability to update brand or retail logo Documentation for easy setup and integration of apparel assets Tablet…
 
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    Augmented Reality Trends

  • Ingress Players Cover Over 126,000,000 Kms Worldwide

    Joshua
    23 Nov 2014 | 11:01 pm
    The popularity of the augmented reality game Ingress, developed by Google Niantic Labs, is growing day by day. This has been further proved by a new statistics released by the game developer last... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Augmented Reality Comes to New York Times

    Amber
    23 Nov 2014 | 10:44 pm
    The first ever native advertisement of New York Times, called “Paid Posts” was launched in January on its website. Now, the Times has entered into sponsored print content for the first time with... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Seeing-I – Living Through Virtual Reality

    Nimrod Vardi
    19 Nov 2014 | 11:16 pm
    ‘Seeing-I’ is a social-artistic experiment questioning the relationship between the individual and culture whilst measuring the balance in influence by society on the construction and shaping of an... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Surgeon Simulator 2013 Now Available for Oculus Rift

    Amber
    19 Nov 2014 | 10:49 pm
    Bossa Studios, an indie games developer based in London, developed the Surgeon Simulator 2013. The game was originally developed just as a simulator play. But now it is also available as a virtual... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Alien Isolation: Discover the Real Meaning of Fear

    Kevin
    19 Nov 2014 | 10:26 pm
    Alien: Isolation is a game based on the 1979 movie Alien. You will be able to understand the true meaning of fear through this game which is set in a terrifying environment. 15 years after the... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
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