Augmented Reality

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  • Mixed Reality @ Gamescom

    augmented.org
    toby
    10 Aug 2015 | 1:54 am
    Hi all, I just returned from Cologne and this year’s Gamescom. Definitely big fun, but way too crowded on public days! (And even hard to get a demo on press day. :-)) Nevertheless, I took the chance to look at many of the latest versions of VR devices and was scouting for AR. But this year all was focused 100% on VR experiences and a few AR demos were nothing we haven’t seen before. Therefore I wanted to comment on the VR HMDs myself! (See some impressions on flickr!) Phone VR All of these different smartphone-in-front-of-your-face demos I have seen (with GearVR, VRone, Cardboard,…
  • Crayola Debuts Multiple Augmented Reality Technologies At New Theme Park

    Zugara
    Matthew Szymczyk
    25 Aug 2015 | 7:58 am
    Last month, Crayola officially opened the Crayola Experience Theme Park in Orlando, Florida.  The Crayola Experience features many new and exciting digital technologies geared towards children and creativity.  The most exciting part though? Crayola debuted 3 different Augmented Reality-based experiences including a new 3D Virtual Dressing Room simulation. The first AR experience, You Design, features Zugara’s WSS for Kiosks technology and the Kinect 2.  You Design includes 6 Kinect kiosk displays and 6 iPad stations where children can color/design their own dress or car…
  • MTV to Live Stream Virtual Reality Video for VMA Red-Carpet

    Augmented Reality Trends
    Christopher Jackson
    29 Aug 2015 | 3:49 am
    MTV has also chosen virtual reality technology to reach out to tech lovers. The channel will live stream 360 degree virtual reality video for the red carpet pre-show of the 2015 “MTV Video Music... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
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    augmented.org

  • Mixed Reality @ Gamescom

    toby
    10 Aug 2015 | 1:54 am
    Hi all, I just returned from Cologne and this year’s Gamescom. Definitely big fun, but way too crowded on public days! (And even hard to get a demo on press day. :-)) Nevertheless, I took the chance to look at many of the latest versions of VR devices and was scouting for AR. But this year all was focused 100% on VR experiences and a few AR demos were nothing we haven’t seen before. Therefore I wanted to comment on the VR HMDs myself! (See some impressions on flickr!) Phone VR All of these different smartphone-in-front-of-your-face demos I have seen (with GearVR, VRone, Cardboard,…
  • The Tech Expo – Join and submit!

    toby
    28 Jul 2015 | 12:59 am
    We will be there! augmented.org is media partner of THE TECH EXPO in London (October, 5th & 6th)! We are happy to be part of the event and are sure that you will enjoy it, too! On-site with us or via augmented.org. The Tech Expo will focus on latest technology & innovation for AR, VR, regarding wearables, 3D printing and contextual technology. I’m very exited as they are putting the focus on the user experience and interaction forms additionally. A crucial piece for good AR & VR. Let’s find good standards and best-practice (before some big cheese company defines it…
  • Recognizing & categorizing the world

    toby
    7 Jul 2015 | 1:26 am
    Hi all, today I wanted to share another paper published by Microsoft. It’s titled “Interactive 3D Labeling and Learning at your Fingertips” and demonstrates how their system is able to recognize objects on the fly online and how labelling works through voice commands. Their demo gives us some coffee tables and chairs with bananas and mugs to scan. You can nicely see how the system creates joint surfaces by “crawling” over the voxels. Their paper goes into details on how their new volumetric inference technique, based on an efficient mean-field approximation,…
  • Augmenting VR to not trip and fall

    toby
    25 Jun 2015 | 12:37 pm
    Many of us are experimenting with the DK2 plus cameras and Kinect sensors (for example to think of the Tony-Stark-style holographic interaction demo at last ISMAR presented by Thammathip Piumsomboon). We are trying to have a video-see-through look onto the real world and to allow for interaction (and thus collisions) with our own hands. We are focussing on demos for augmenting the real world. Now with the Oculus CV around the corner and others joining the party everybody starts to refocus attention to ways how to handle VR well: to create great real-time demos, to interact with those and to…
  • Augmented Godmode

    toby
    16 Jun 2015 | 12:17 pm
    The E3 has started and (as all hoped and expected) we can see some AR news! They will probably more coming up within the mixed reality realm and today’s it’s Microsoft’s part to step up on stage to give us an update with Hololens! The incredible technology with rock-solid tracking and slim glasses, gesture interaction, interoperability, Windows 10 integration and an awesome power behind it to bring us the incredible… Minecraft? Wait, what? Exactly. But it sure is a fun demo (we have actually already seen before in the initial mock-up marketing concept videos). The new…
 
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    Zugara

  • Crayola Debuts Multiple Augmented Reality Technologies At New Theme Park

    Matthew Szymczyk
    25 Aug 2015 | 7:58 am
    Last month, Crayola officially opened the Crayola Experience Theme Park in Orlando, Florida.  The Crayola Experience features many new and exciting digital technologies geared towards children and creativity.  The most exciting part though? Crayola debuted 3 different Augmented Reality-based experiences including a new 3D Virtual Dressing Room simulation. The first AR experience, You Design, features Zugara’s WSS for Kiosks technology and the Kinect 2.  You Design includes 6 Kinect kiosk displays and 6 iPad stations where children can color/design their own dress or car…
  • Zugara Augmented Reality Patent and Technology to be Featured at Smithsonian Innovation Festival

    Matthew Szymczyk
    30 Jul 2015 | 8:02 am
    Zugara is happy to announce that we were 1 of 13 companies selected by the USPTO to participate in the upcoming Smithsonian Innovation Festival.  The festival will be held on September 26 & 27 and is a collaboration between the Smithsonian and the U.S. Patent and Trademark Office (USPTO). The Innovation Festival highlights inventors and invention and provides visitors with the opportunity to learn about the patent and intellectual property systems and how they support invention and innovation.  “From the fields of Kitty Hawk to the orchards of the Silicon Valley, our nation has…
  • MLB.com Utilizes Virtual Mirrors To Promote All-Star Game Apparel

    Matthew Szymczyk
    14 Jul 2015 | 6:00 am
    With the Major League Baseball (MLB) All-Star break in full-swing, MLB.com and Aramark leveraged multiple Virtual Mirror stations to promote All-Star Game apparel.  Each Virtual Mirror station features Zugara’s WSS for Kiosks Virtual Dressing Room software with Kinect 2 cameras. Visitors to the MLB.com store at the All-Star Fan Fest in Cincinnati, Ohio can virtually try on different All-Star branded apparel including Jerseys, T-shirts, and more.  The virtual apparel is available for both males and females and automatically sizes and scales to both adults and children.  The…
  • Museu do Futebol and Zugara Launch Virtual Soccer Jersey Try On

    Matthew Szymczyk
    18 Mar 2015 | 9:42 am
    In Brazil, Museu do Futebol (Museum of Football) has deployed 2 Kinect-based installations for museum visitors to try on virtual football (soccer) jerseys.  The virtual dressing room experience is part of an interactive Libertadores exhibition and allows visitors to virtually join iconic Brazilian football teams.  The installations are cornerstones of the exhibition will be available with our WSS for Kiosks software throughout the year. Our WSS for Kiosks mobile admin system enables CRM opportunities where visitors can enter their name and email on tablets to access, share and print…
  • Future Trends In Retail (INFOGRAPHIC)

    Matthew Szymczyk
    3 Mar 2015 | 9:51 am
    Forbes recently posted a great infographic showing future trends in retail including virtual dressing rooms.  This corresponds to other data we have been seeing lately showing that Virtual Dressing Rooms were rated as highest Augmented Reality use case for retail conversions.  CMO’s have also selected Augmented Reality as a future trend for marketing, so it appears that Augmented Reality in Retail use cases are poised for accelerated adoption.  Infographic is included below and you can view Forbes article here.  You can also see latest use cases and information on Zugara’s…
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    Augmented Reality Trends

  • MTV to Live Stream Virtual Reality Video for VMA Red-Carpet

    Christopher Jackson
    29 Aug 2015 | 3:49 am
    MTV has also chosen virtual reality technology to reach out to tech lovers. The channel will live stream 360 degree virtual reality video for the red carpet pre-show of the 2015 “MTV Video Music... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Experience Virtual Reality Orchestra with VAN Beethoven

    Joshua
    26 Aug 2015 | 11:33 pm
    Now you can hear Beethoven just near your home. LA Philharmonic, which normally has performance only at the Walt Disney Concert Hall, will now provide a virtual reality orchestral experience to the... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Get Ready to Experience Holodeck-Like Virtual Reality Room

    Amber
    26 Aug 2015 | 11:23 pm
    If you have seen Star Trek, you will know that the characters in the movie used Holodeck, a virtual reality room where holographic images were projected in an enclosed space to create virtual people,... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • MobileFusion Turns Your Mobile Devices into 3D Scanners

    Kevin
    25 Aug 2015 | 11:41 pm
    Microsoft Research is working on different technologies to make our life more interesting. Have you ever wanted to take 3D images from your mobile phone? If yes, your desire might be fulfilled,... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • We Cannot Walk in Straight Lines- Virtual Reality Takes Advantage!

    Joshua
    24 Aug 2015 | 11:05 pm
    This might sound a bit surprising but we humans are unable to walk in straight lines. A blindfolded man will walk around in circles. However, virtual reality is taking advantage of this inability.... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
 
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